With this plugin, you can define source folders for SVGs and they will automatically be rasterized/included in your build without messing with your source code.
Android view with both path from constructed path or from SVG.
A Gradle plugin witch automatically packs texture for a libgdx game, using libgdx texture packer. Before packing, the plugin can do some actions on the resources provided, such as:
Use a jar executable to create a Drawable class to display a SVG on Android.
This is a standalone library, not a Runtime Android library. You need to use it BEFORE your Android compilation (and only once per SVG file).
Custom shape ImageView
using PorterDuffXfermode
with paint shapes and SVGs.
Android Developer Icons is a custom icon set, included are:
Online tool for converting SVG to Android VectorDrawable XML resource file.
material-design-icons are the official open-source icons featured in the Google Material Design specification.
What's included?
A script to generate android assets from a SVG file. Requires inkscape to resize and convert.
This is a compact and straightforward library for parsing SVG files and rendering them in an Android Canvas. By using vector art, the pain of supporting various screen sizes and densities in Android can be reduced.
AndroidSVG is a SVG parser and renderer for Android. It has almost complete support for the static visual elements of the SVG 1.1 and SVG 1.2 Tiny specifications (except for filters).