goloc
A flexible tool for application localization using Google Sheets.
Table of Contents
- Features
- Supported OS / architectures
- Supported platforms / formats
- Setup
- Localization document
- Usage
- macOS Catalina usage notes
- License
Features
- Easy configuration
- High configurability
- Precise error reporting
- Multiple supported target platforms
- Customizable format strings
- Missing localization reports
Supported OS / architectures
goloc can be built for each OS/architecture supported by golang, but release archives contain binaries only for amd64 architecture for macOS, Linux and Windows.
Supported formats
Setup
- Download a
goloc.zip
file from the latest release and unpack it into your project's root folder - Download
client_secret.json
file from Google API Console and put it inside a newly createdgoloc
folder. To do so, follow these steps:- Open Google API Console
- Select a project (or create a new one)
- Press
ENABLE APIS AND SERVICES
button - Find
Google Sheets API
- Press
ENABLE
- Go to
Dashboard->Credentials
- Press
Create credentials->Service account key
- Select any type of service account and
JSON
for key type, then pressCreate
- Rename the downloaded file to
client_secret.json
and put it into agoloc
folder of a project
- Create a new localization document
- Share your localization document with a service account created previously. To do so, follow these steps:
- Open the
client_secret.json
file - Copy the
client_email
value - Open the localization document
- Press
SHARE
button - Paste the
client_email
value into thePeople
input field.
- Open the
Localization document
Each localization document consists of formats and localizations sheets. One localization document can have multiple sheets for both.
The simplest way to create a new goloc-compatible localization document is to copy the sample spreadsheet. However, you can easily create a goloc-compatible localization document yourself just by following the simple requirements described below.
Localizations sheet
On the example above you can see a goloc-compatible localizations sheet. The rules to make a localizations sheet goloc-compatible are:
- First row must contain column names
- There must be exactly one key column and at least one language column
- Key column can have any name, but the dafault name is
key
- Each language column must be named as
lang_<lanaguage code>
- To define a format string, you can use
{format_name}
in place of the formatted value (each format must be specified in the formats sheet)
Formats sheet
On the example above you can see a goloc-compatible formats sheet. The rules to make a formats sheet goloc-compatible are:
- First row must contain column names
- There must be exactly one format column and at least one platform column
- Format column can have any name, but the dafault name is
format
- Each platform column must have a name of a goloc-supported platform.
- Empty format name can be used to define a default format (used as
{}
)
Usage
- Create a script or build task definition with parameters best suited for your project. To see available parameters, run
goloc --help
. goloc is distributed in form of separate executables for each platform, so don't forget to take that into account creating localization script. - Execute the script/task whenever you want to update localized strings. goloc will automatically replace any existing localization files with the updated ones.
Android
No special configuration in code is required.
Example gradle task specification:
task "fetchLocalizations"(type: Exec) {
def osName = System.getProperty('os.name').toLowerCase()
def isWindows = osName.contains("win")
def isMac = osName.contains("mac")
def isUnix = osName.contains("nix") || osName.contains("nux") || osName.contains("aix")
def params = [
'--credentials', "goloc/client_secret.json",
'--platform', 'android',
'--spreadsheet', '1MbtglvGyEey3gH8yh4c9QovCIbtl5EcwqWqTZUiNga8',
'--tab', "localizations",
"--key-column", "key",
'--resources', "app/src/main/res/",
'--default-localization', 'en',
'--default-localization-file-path', "app/src/main/res/values/localized_strings.xml"
]
if (isWindows) {
params = ['cmd', '/c', 'goloc\\windows_amd64.exe'] + params
} else if (isMac) {
params = ['./goloc/darwin_amd64'] + params
} else if (isUnix) {
params = ['./goloc/linux_amd64'] + params
} else {
logger.error('Your OS is not supported.')
return
}
commandLine params
}
Flutter
Localized strings can be accessed through AppLocalizations.of(context)
Requirements:
- Add
sprintf: ^4.0.2
to thedependencies
section ofpubspec.yaml
- Add
AppLocalizationsDelegate()
tolocalizationsDelegates
of the app widget constructor - Specify supported localizations in
supportedLocales
of the app widget constructor - (Recommended) Add
DefaultIntlLocaleDelegate()
tolocalizationsDelegates
of the app widget constructor. This will makeintl
-dependent formatters use currently selected locale.
class DefaultIntlLocaleDelegate extends LocalizationsDelegate<Null> {
@override
bool isSupported(Locale locale) => true;
@override
Future<Null> load(Locale locale) {
Intl.defaultLocale = locale.toLanguageTag();
return Future.value(null);
}
@override
bool shouldReload(LocalizationsDelegate<AppLocalizations> old) => false;
}
Example bash localization script:
#!/bin/bash
case "$OSTYPE" in
darwin*) EXECUTABLE="darwin_amd64" ;;
linux*) EXECUTABLE="linux_amd64" ;;
msys*) EXECUTABLE="windows_amd64.exe" ;;
*)
echo "Platform is not supported: $OSTYPE"
exit 1
;;
esac
goloc/${EXECUTABLE} -c goloc/client_secret.json -p flutter -s 1MbtglvGyEey3gH8yh4c9QovCIbtl5EcwqWqTZUiNga8 -t localizations -r lib/intl
macOS Catalina usage notes
Due to the security improvements in the macOS Catalina, any 3rd party application downloaded from the internet has to be notarized to be launched without additional actions from the user side. Since goloc is entirely free, I can't afford Apple Developer Program subscription for notarizing macOS builds. Luckily, Apple has left a way to launch a non-notarized app, but it requires some actions.
Here's the instruction on how to launch goloc on macOS Catalina:
- Upon the first launch you'll see a window like this:
- Go to settings and choose
Security & Privacy
: - Choose
Open Anyway
: - Re-launch goloc, and you'll see a next window:
- Choose
Open
. Next time you launch goloc, macOS won't complain anymore.
License
Released under the MIT License.