OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
Gradle plugin providing very minimal release version numbering (Git-specific).
LocationPicker is a simple and easy to use library that can be integrated into your project. The project is build with androidx. All libraries and APIs used in the project are up-to-date as of now You can get latitude, longitude and full address for selected location Please follow below instruction to know how to use it in your project
Features