SimpleFingerGestures

Additional

Language
Java
Version
1.2 (Oct 31, 2015)
Created
Apr 11, 2014
Updated
Jul 2, 2018 (Retired)
Owner
Arnav Gupta (championswimmer)
Contributors
Arnav Gupta (championswimmer)
Ben Le Cun (benlc)
Saurav Kumar (sauravtom)
Santiago Castro (bryant1410)
Mario Andhika (EternalMelody)
Mitch Grogg (mitchgrogg)
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Source code

SimpleFingerGestures

An android library to implement simple 1 or 2 finger gestures easily

Example


Library

The library is inside the libSFG folder

Sample App

The sample App is inside the sample folder

Implementing SimpleFingerGestures

  1. Create an object of class SimpleFingerGestures
private SimpleFingerGestures mySfg = new SimpleFingerGestures();
  1. Implement the required gestures via this object
mySfg.setOnFingerGestureListener(new SimpleFingerGestures.OnFingerGestureListener() {
            @Override
            public boolean onSwipeUp(int fingers, long gestureDuration, double gestureDistance) {
                grtv.setText("swiped " + fingers + " up");
                return false;
            }

            @Override
            public boolean onSwipeDown(int fingers, long gestureDuration, double gestureDistance) {
                grtv.setText("swiped " + fingers + " down");
                return false;
            }

            @Override
            public boolean onSwipeLeft(int fingers, long gestureDuration, double gestureDistance) {
                grtv.setText("swiped " + fingers + " left");
                return false;
            }

            @Override
            public boolean onSwipeRight(int fingers, long gestureDuration, double gestureDistance) {
                grtv.setText("swiped " + fingers + " right");
                return false;
            }

            @Override
            public boolean onPinch(int fingers, long gestureDuration, double gestureDistance) {
                grtv.setText("pinch");
                return false;
            }

            @Override
            public boolean onUnpinch(int fingers, long gestureDuration, double gestureDistance) {
                grtv.setText("unpinch");
                return false;
            }

            @Override
            public boolean onDoubleTap(int fingers) {
                return false;
            }
        });
  1. And finally set this object onto your view's OnTouchListener

    myView.setOnTouchListener(mySfg);
    

    This can be set as the OnTouchListener of any object that is derived from android.view.View

How to add to your project

The easiest way to add to your project is the download the latest zip from the Releases tab. Inside you'll find a compiled library in .jar format that you can just drop in to the libs folder of your Android app project for it to get automatically added as a library

Also you can add it using jitpack maven distribution.
Add the jitpack maven repository

    repositories {
        jcenter()
        maven {
            url "https://jitpack.io"
        }
    }

Add the dependency

 
 dependencies {
         compile 'in.championswimmer:SimpleFingerGestures_Android_Library:1.2'
 }

Documentation

Find documentation at

http://championswimmer.github.io/SimpleFingerGestures_Android_Library/documentation