Injector

Additional

Language
Java
Version
v0.5.0 (Sep 25, 2019)
Created
Jan 2, 2018
Updated
Jan 22, 2023 (Retired)
Owner
Artyom (artyomd)
Contributors
Codacy Badger (codacy-badger)
Artyom (artyomd)
Jibbie R. Eguna (jbeguna04)
Jilesh Lakhani (jileshl)
dependabot-preview[bot]
Cililing
dependabot-support
7
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This project is no longer being maintained. The main reason is that the owner of the repository does not see a need to invest time and resources in it due to the fact that it addresses a very specific edge case and the effort is not justified. Despite the presence of bugs and issues, it was determined during development that they are all fixable or have workarounds. You are welcome to fork the project and make any changes you desire. The project is also considered a good example of working with Gradle plugins and the owner hopes it may still be helpful to others.

Injector

Injector is a gradle plugin for android projects which helps to make third-party android libraries downloadable. Injector supports android gradle plugin 3.1.0+. For more information and background of Injector you can read this article.

How it works

Injector plugin extracts all aar files into build/exploded-aar directory then, merges all manifests to your project's manifest, copies all resources into your project's resource directory, generates R.java for aar libraries, compiles them and injects classes into library's class.jar and then creates dex files from jar files.

How to use

Injector consists of two parts: gradle plugin (to create dex files from aar and jar files) and android library (to load dex files)

How to create dex files

Add maven central repository to your project's build script and add injector library to your classpath app.artyomd.injector:injector:{latest-version} . Your build script should look like the following

buildscript {
    repositories {
        google()
 mavenCentral()
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:3.1.4'
        classpath 'app.artyomd.injector:injector:{latest-version}'
    }
}

After this, you can just apply plugin: 'app.artyomd.injector' in you android library module and use inject configuration to inject other libraries into your project. Injector also provides a configuration closure to exclude libraries with group/name and specify dex file location. Default location of dex file is build/outputs/inject/inject.dex. To generate dex file you must run of the following tasks createInjectDebugDexes or createInjectReleaseDexes

injectConfig{
    enabled = true
 excludeGroups = ["com.foo.*", "bar.foo.*"]
 groups = [
            "X": ["foo.bar.*"]
    ]
    dexLocation = "/outputs/inject/inject.dex"
}

By default, we are excluding android libs such as com.android., android.arch., etc.

With this inject config you will get X.dex and inject.dex files in /outputs/inject/ directory and that dex files will not contain classes which packages are "com.foo.", "bar.foo." and X.dex will only conatn classes which packages are "foo.bar.*".

How to load dex files at runtime

Injector also provides android helper library to inject dex files. Add maven central repository to your project dependencies and add "app.artyomd.injector:injector-android:{latest-version}" in your dependencies

repositories {
        google()
 mavenCentral()
        jcenter()
    }
dependencies {
    implementation "app.artyomd.injector:injector-android:{latest-version}"
}

You can upload dex file to somewhere and then at runtime download and load it or copy dex file to assets folder then at runtime copy the file into internal storage and then load dex file. If your dex files are in the assets dir just use DexUtils.prepareDex to copy dex files into internal storage. Using DexUtils.loadDex you can load a list of dex files into your application at runtime.

Disclaimer

An app distributed via Google Play may not modify, replace, or update itself using any method other than Google Play's update mechanism. Likewise, an app may not download executable code (e.g. dex, JAR, .so files) from a source other than Google Play. This restriction does not apply to code that runs in a virtual machine and has limited access to Android APIs (such as JavaScript in a webview or browser). Source

Be aware that downloading executable code from an application may affect the removal of your application from Google Play.