Random Beans

General

Category
Free
Tag
Data Generators
License
MIT License
Registered
Dec 18, 2016
Favorites
2
Link
https://github.com/benas/random-beans
See also
rog
Faker
Randomizer
Konveyor
AndroidRandom

Additional

Language
Java
Version
easy-random-4.0.0 (May 6, 2019)
Created
May 18, 2013
Updated
Jul 6, 2019
Owner
Mahmoud Ben Hassine (benas)
Contributors
gitter-badger
Toilal
PascalSchumacher
georgekankava
Mahmoud Ben Hassine (benas)
dziga
sansherbina
valters
frankowskid
feckertson
rmcquary
rodriguealcazar
kermit-the-frog
ammachado
bedla
prietopa
LucasAndersson
petromir
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Easy Random
The simple, stupid random Java™ beans generator


Latest news

  • 05/05/2019: Random Beans has been renamed to Easy Random and is now part of jeasy.org. Version 4.0.0 has been released! See what's new in the change log.
  • 13/03/2019: Version 3.9.0 is out! Checkout what's new in the change log.

What is Easy Random ?

Easy Random is a library that generates random Java beans. You can think of it as an ObjectMother for the JVM. Let's say you have a class Person and you want to generate a random instance of it, here we go:

EasyRandom easyRandom = new EasyRandom();
Person person = easyRandom.nextObject(Person.class);

The method EasyRandom#nextObject is able to generate random instances of any given type.

What is this EasyRandom API?

The java.util.Random API provides 7 methods to generate random data: nextInt(), nextLong(), nextDouble(), nextFloat(), nextBytes(), nextBoolean() and nextGaussian(). What if you need to generate a random String? Or say a random instance of your domain object? Easy Random provides the EasyRandom API that extends java.util.Random with a method called nextObject(Class type). This method is able to generate a random instance of any arbitrary Java bean.

The EasyRandomParameters class is the main entry point to configure EasyRandom instances. It allows you to set all parameters to control how random data is generated:

EasyRandomParameters parameters = new EasyRandomParameters()
   .seed(123L)
   .objectPoolSize(100)
   .randomizationDepth(3)
   .charset(forName("UTF-8"))
   .timeRange(nine, five)
   .dateRange(today, tomorrow)
   .stringLengthRange(5, 50)
   .collectionSizeRange(1, 10)
   .scanClasspathForConcreteTypes(true)
   .overrideDefaultInitialization(false)
   .ignoreRandomizationErrors(true);

EasyRandom easyRandom = new EasyRandom(parameters);

For more details about these parameters, please refer to the configuration parameters section.

In most cases, default options are enough and you can use the default constructor of EasyRandom.

Easy Random allows you to control how to generate random data through the org.jeasy.random.api.Randomizer interface and makes it easy to exclude some fields from the object graph using a java.util.function.Predicate:

EasyRandomParameters parameters = new EasyRandomParameters()
   .randomize(String.class, () -> "foo")
   .excludeField(named("age").and(ofType(Integer.class)).and(inClass(Person.class)));

EasyRandom easyRandom = new EasyRandom(parameters);
Person person = easyRandom.nextObject(Person.class);

In the previous example, Easy Random will:

  • Set all fields of type String to foo (using the Randomizer defined as a lambda expression)
  • Exclude the field named age of type Integer in class Person.

The static methods named, ofType and inClass are defined in org.jeasy.random.FieldPredicates which provides common predicates you can use in combination to define exactly which fields to exclude. A similar class called TypePredicates can be used to define which types to exclude from the object graph. You can of course use your own java.util.function.Predicate in combination with those predefined predicates.

Why Easy Random ?

Populating a Java object with random data can look easy at first glance, unless your domain model involves many related classes. In the previous example, let's suppose the Person type is defined as follows:

Without Easy Random, you would write the following code in order to create an instance of the Person class:

Street street = new Street(12, (byte) 1, "Oxford street");
Address address = new Address(street, "123456", "London", "United Kingdom");
Person person = new Person("Foo", "Bar", "foo.bar@gmail.com", Gender.MALE, address);

And if these classes do not provide constructors with parameters (may be some legacy beans you can't change), you would write:

Street street = new Street();
street.setNumber(12);
street.setType((byte) 1);
street.setName("Oxford street");

Address address = new Address();
address.setStreet(street);
address.setZipCode("123456");
address.setCity("London");
address.setCountry("United Kingdom");

Person person = new Person();
person.setFirstName("Foo");
person.setLastName("Bar");
person.setEmail("foo.bar@gmail.com");
person.setGender(Gender.MALE);
person.setAddress(address);

With Easy Random, generating a random Person object is done with new EasyRandom().nextObject(Person.class). The library will recursively populate all the object graph. That's a big difference!

How can this be useful ?

Sometimes, the test fixture does not really matter to the test logic. For example, if we want to test the result of a new sorting algorithm, we can generate random input data and assert the output is sorted, regardless of the data itself:

@org.junit.Test
public void testSortAlgorithm() {

   // Given
   int[] ints = easyRandom.nextObject(int[].class);

   // When
   int[] sortedInts = myAwesomeSortAlgo.sort(ints);

   // Then
   assertThat(sortedInts).isSorted(); // fake assertion

}

Another example is testing the persistence of a domain object, we can generate a random domain object, persist it and assert the database contains the same values:

@org.junit.Test
public void testPersistPerson() throws Exception {
   // Given
   Person person = easyRandom.nextObject(Person.class);

   // When
   personDao.persist(person);

   // Then
   assertThat("person_table").column("name").value().isEqualTo(person.getName()); // assretj db
}

There are many other uses cases where Easy Random can be useful, you can find a non exhaustive list in the wiki.

Extensions

Contribution

You are welcome to contribute to the project with pull requests on GitHub.

If you believe you found a bug, please use the issue tracker.

If you have any question, suggestion, or feedback, do not hesitate to use the Gitter channel of the project.

Core team and contributors

Core team

Awesome contributors

Thank you all for your contributions!

License

The MIT License. See LICENSE.txt.