Dynamic iOS-like blur for Android Views. Includes library and small example project.
BlurView can be used as a regular FrameLayout. It blurs its underlying content and draws it as a background for its children. The children of the BlurView are not blurred. BlurView redraws its blurred content when changes in view hierarchy are detected (draw() called). It honors its position and size changes, including view animation and property animation.
How to use
<eightbitlab.com.blurview.BlurView android:id="@+id/blurView" android:layout_width="match_parent" android:layout_height="wrap_content" app:blurOverlayColor="@color/colorOverlay"> <!--Any child View here, TabLayout for example. This View will NOT be blurred --> </eightbitlab.com.blurview.BlurView>
float radius = 20f; View decorView = getWindow().getDecorView(); //ViewGroup you want to start blur from. Choose root as close to BlurView in hierarchy as possible. ViewGroup rootView = (ViewGroup) decorView.findViewById(android.R.id.content); //Set drawable to draw in the beginning of each blurred frame (Optional). //Can be used in case your layout has a lot of transparent space and your content //gets kinda lost after after blur is applied. Drawable windowBackground = decorView.getBackground(); blurView.setupWith(rootView) .setFrameClearDrawable(windowBackground) .setBlurAlgorithm(new RenderScriptBlur(this)) .setBlurRadius(radius) .setBlurAutoUpdate(true)
Always try to choose the closest possible root layout to BlurView. This will greatly reduce the amount of work needed for creating View hierarchy snapshot.
DO NOT set
View.LAYER_TYPE_SOFTWARE on the BlurView. It's not supported (even though it could be), because it wouldn't bring any performance benefits.
BlurView can be used only in a hardware-accelerated window. Otherwise, blur will not be drawn. It will fallback to a regular FrameLayout drawing process.
Since JCenter is closing, consider using https://jitpack.io/ and release tags as a source of stable artifacts. Soon the old artifacts won't be available.
Since so many people are asking the same thing - yes, it's possible to set rounded corners. It works absolutely the same way as with any other View:
Create a rounded drawable, and set it as a background.
Then set up the clipping, so the BlurView doesn't draw outside the corners
Related thread - #37
Why blurring on the main thread?
Because blurring on some other thread would introduce 1-2 frames latency. Though this is possible and already done on the very old branch as an experiment (which should be rewritten from scratch TBH)
Copyright 2022 Dmitry Saviuk Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.