Sensey

Additional

Language
Java
Version
1.7.0 (Mar 12, 2017)
Created
Nov 12, 2015
Updated
Apr 24, 2017
Owner
Nishant Srivastava (nisrulz)
Contributors
Nishant Srivastava (nisrulz)
programmerr47
jonathan-caryl
3
Activity
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Android library which makes detecting gestures a breeze.

The library is built for simplicity and ease of use. It eliminates most boilerplate code for dealing with setting up gesture detection on Android.

Changelog

Starting with 1.0.1, Changes exist in the releases tab.

Supported gestures

  1. Flip
    • onFaceUp
    • onFaceDown
  2. Light
    • onDark
    • onLight
  3. Orientation
    • onTopSideUp
    • onBottomSideUp
    • onLeftSideUp
    • onRightSideUp
  4. PinchScale
    • OnScale
    • OnScaleStart
    • OnScaleEnd
  5. Proximity
    • onNear
    • onFar
  6. Shake
  7. Wave
  8. Chop
  9. WristTwist
  10. Movement
  11. SoundLevel
  12. RotationAngle
  13. TiltDirection
  14. TouchType
    • onDoubleTap
    • onScroll(direction)
    • onSingleTap
    • onSwipeLeft
    • onSwipeRight
    • onLongPress
    • onTwoFingerSingleTap
    • onThreeFingerSingleTap

Including in your project

Sensey is available in the Jcenter, so getting it as simple as adding it as a dependency

compile 'com.github.nisrulz:sensey:{latest version}'

where {latest version} corresponds to published version in

Simple example

  • To initialize Sensey under your `onCreate()`` in the activity/service, call
Sensey.getInstance().init(context);
  • To stop Sensey, under your onDestroy() in the activity/service, call
 // *** IMPORTANT ***
 // Stop Sensey and release the context held by it
 Sensey.getInstance().stop();
  • Next to enable shake detection

    • Create an instance of ShakeListener
    ShakeDetector.ShakeListener shakeListener=new ShakeDetector.ShakeListener() {
        @Override public void onShakeDetected() {
           // Shake detected, do something
       }
    
       @Override public void onShakeStopped() {
           // Shake stopped, do something
       }
    };
    • Now to start listening for Shake gesture, pass the instance shakeListener to startShakeDetection() function
    Sensey.getInstance().startShakeDetection(shakeListener);

    If you want to modify the threshold and time before declaring that shake gesture is stopped, use

    Sensey.getInstance().startShakeDetection(threshold,timeBeforeDeclaringShakeStopped,shakeListener);
    • To stop listening for Shake gesture, pass the instance shakeListener to stopShakeDetection() function
    Sensey.getInstance().stopShakeDetection(shakeListener);

📃 For more info , check the Wiki Docs

Pull Requests

I welcome and encourage all pull requests. It usually will take me within 24-48 hours to respond to any issue or request. Here are some basic rules to follow to ensure timely addition of your request:

  1. Match coding style (braces, spacing, etc.) This is best achieved using CMD+Option+L (Reformat code) on Mac (not sure for Windows) with Android Studio defaults.
  2. If its a feature, bugfix, or anything please only change code to what you specify.
  3. Please keep PR titles easy to read and descriptive of changes, this will make them easier to merge :)
  4. Pull requests must be made against develop branch. Any other branch (unless specified by the maintainers) will get rejected.
  5. Check for existing issues first, before filing an issue.
  6. Have fun!

Apps using Sensey

If you are using Sensey in your app and would like to be listed here, please let me know by opening a new issue!

Created & Maintained By

Nishant Srivastava ( @nisrulz)

If you found this library helpful or you learned something from the source code and want to thank me, consider buying me a cup of ☕️

License

Copyright 2016 Nishant Srivastava

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.