FillDrawable

Additional

Language
Java
Version
v1.0.0 (Nov 8, 2015)
Created
Nov 8, 2015
Updated
Nov 9, 2015 (Retired)
Owner
Dimitry (noties)
Contributor
Dimitry (noties)
1
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Fill Drawable

Introduction

Convert any Drawable into filled drawable depending on progress value (.0F - 100.F). One image resource is used. No overdraw, no bitmap allocations.

There are 4 possible directions of progress: from_left, from_top, from_right, from_bottom

Usage

The idea behind FillDrawable is PorterDuffColorFilter, one for normal state & one for progress. The best image resource to use would be solid white

// obtain a Drawable object
final Drawable drawable = getDrawable(...);

// initialize bounds
drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight());

// create a FillDrawable
// Note, that you should call `mutate()`, otherwise changes made by FillDrawable
// will be reflected in other places where this drawable is used.
// It has to do it Android drawable cache
final FillDrawable fillDrawable = new FillDrawable(FillDrawable.FROM_LEFT, drawable.mutate())
    .setNormalColor(int color)
    .setFillColor(int color);

...

fillDrawable.setFillPercent(float percent);

Also, there is a FillImageView widget to initialize FillDrawable via XML. Attributes:

app:fiv_normalColor="@color/normal_color"
app:fiv_fillColor="@color/fill_color"
app:fiv_drawable="@drawable/ic_launcher"
app:fiv_from="left" <!-- (left|top|right"bottom) -->
app:fiv_percent="50.0"

License

  Copyright 2015 Dimitry Ivanov (mail@dimitryivanov.ru)

  Licensed under the Apache License, Version 2.0 (the "License");
  you may not use this file except in compliance with the License.
  You may obtain a copy of the License at

      http://www.apache.org/licenses/LICENSE-2.0

  Unless required by applicable law or agreed to in writing, software
  distributed under the License is distributed on an "AS IS" BASIS,
  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  See the License for the specific language governing permissions and
  limitations under the License.