godot

Additional

Language
JavaScript
Version
0.3 (Oct 28, 2015)
Created
Feb 8, 2015
Updated
May 29, 2020 (Retired)
Owner
Hannes Struß (hannesstruss)
Contributor
Hannes Struß (hannesstruss)
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⚠️ Godot is unmaintained. There are better projects out there, use them 🙂

What is Godot?

Do you like waiting? Godot is for passionate thumb-twiddlers of the quantified-self-era. A Gradle plugin to help you keep track of how much time you spend waiting for builds to finish.

Isn't that like the --profile option in Gradle?

--profile only summarizes the timing of one build, whereas Godot keeps track of how your build duration changes over time.

How to use this

Add the following to your project's root build.gradle:

buildScript {
  repositories {
    jcenter()
  }
  dependencies {
    // ... other buildscript dependencies, e.g. the Android Gradle plugin
    classpath 'de.hannesstruss:godot:+'
  }
}

apply plugin: 'de.hannesstruss.godot'

When the plugin is applied, it'll keep information about how long each of your builds took. Continue working for a couple of days, then run

./gradlew generateGodotReport

and Godot will generate a nice report with some charts.

Without configuration, the logfile for your builds will be kept in the GRADLE_USER_HOME directory which defaults to ~/.gradle. If you'd rather keep it in your project's build directory, you can configure your build.gradle like this:

godot.persistLog = false

Be aware that a gradle clean will then remove the logfile.

Credits

Godot is created by Hannes Struß with help from d3.js and dimple.

License

Copyright 2015 Hannes Struß

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.