WhirlyGlobe-Maply

Additional

Language
C++
Version
v2.4.1_beta11 (Oct 21, 2016)
Created
Jan 10, 2012
Updated
Dec 14, 2018
Owner
Steve Gifford (mousebird)
Contributors
JesseCrocker
halset
Steve Gifford (mousebird)
johankool
capncode
alasarr
rghosh0
jmnavarro
mikejnowak
Jason-Abbott
jcollas
niskov
andrewhoyer
saildronesteve
jmcazaux
15
Activity
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Source code

Blurb

What is WhirlyGlobe-Maply?

WhirlyGlobe-Maply is a mapping toolkit with two parts, hence the dash. The WhirlyGlobe part is an interactive 3D globe. The Maply part is an interactive 2D map. There are separate view controllers (on iOS) for each, but otherwise they share 95% of their code.

This toolkit is used in quite a few big, complicated apps and even more smaller, less complicated apps. Feel free to use it in yours.

WhirlyGlobe-Maply is available for both iOS and Android.

Getting Started

If you're new to WhirlyGlobe-Maply, please go read the main page.

There's a mailing list for announcements. Join!

Check out the mousebird consulting blog for current progress.

There’s a tutorial for both iOS and Android:

Builds

This is the master branch of the WhirlyGlobe-Maply Component and API version 2.5. It should be easy to compile, as all the crazy dependencies are in submodules. You can also get a precompiled version.

WhirlyGlobe-Maply uses a bunch of submodules, which you'll need to get. Like so.

  • git submodule init
  • git submodule update

Get comfortable. The data is contained in a submodule and it's large.

Once you get all this synced, try to build WhirlyGlobeComponentTester. If it builds, you're good to go. Enjoy.

Want more detail? Go read the Tutorials on the WhirlyGlobe-Maply site.

More Information

Follow us on Twitter:

@whrlyglobemaply

Questions to: contact@mousebirdconsulting.com