JPatterns is a collection of annotations that should make it easier to communicate the use of Design Patterns within your code to your fellow developers and your future self.
Design Patterns are typically encoded into Java code in an ad-hoc fashion. They are either embedded into the names of the classes or written into the Javadocs. Unfortunately it is impossible to accurately determine a pattern based solely on the class structure without knowing the intent of the code author.
An example concept of MVVM and Kotlin. Display, Filter & Sort the given restaurants from assets with Jetpack Compose and AAC.
Declarative pattern matching solution to algebraic data types in Kotlin programming.
Shelf is an easy way to implement repository pattern in your project.
A Model-View-ViewModel library for Android apps.
A light weight MV* framework to build android reusable UI components.
A demonstration of handling Activities and Fragments using Dagger dependency injection framework
The real benefit here is that you create an object graph only when you need it. This contributes to keeping the memory footprint of your app as low as possible.