This app is designed to demonstrate the various components of the Android Support libraries, in particular, showing how to implement Material design into your app, using these controls.
Demos the new Android Design library. This is not an exhaustive sample, but shows some of the important features in the Design library:
A plugin for Photoshop, Sketch, Xcode and Android Studio which in 1-click turns designs into assets, and shows color palettes, custom fonts and pixel perfect distances which can then be easily shared with the developer.
This is an example project that uses Android Design Support Library.
A fun to play quiz that showcases material design on Android.
MaterialLibrary is an Open Source Android library that back-port Material Design components to pre-Lollipop Android.
DesignOverlay is an android app which displays a design image with grid lines to facilitate the tedious layout process. The grid is especially useful to align to baseline grids as described in Android Design Guidelines.
OCiney is a sample app implementing several UI and UX patterns.
Material Design implementation for Android 4.0 and newer. This is not the exact copy of the Lollipop's API and features. It's a custom implementation of the most useful things as shown in the design specification. Carbon tries to: - make things easier (specify cornerRadius='dp' instead of creating an xml and/or a ViewOutlineProvider) - make it all work and look the same on all APIs (like CheckBox's left padding) - really backport features (don't use gradients for shadows!) - fix Android's everlasting bugs (FrameLayout ignores child's padding when no gravity is set)
Material Design Example is a sample application for the new design concept made by Google, Material Design. Besides the design, we have the new APIs introduced in Android SDK Lollipop:
Material Palette is a Material Design Color Palette Generator.
MaterialDesignLibrary is a library with components of Android L to you use in android 2.2
Every major open-source project has its own style guide: a set of conventions (sometimes arbitrary) about how to write code for that project. It is much easier to understand a large codebase when all the code in it is in a consistent style.
"Style" covers a lot of ground, from "use camelCase for variable names" to "never use global variables" to "never use exceptions." This project holds the style guidelines we use for Google code. If you are modifying a project that originated at Google, you may be pointed to this page to see the style guides that apply to that project.
Android library to customize the Holo theme with a custom accent color. The color can even be set programmatically, allowing the UI to change dynamically.
Android uses a new design metaphor inspired by paper and ink that provides a reassuring sense of tactility. Visit the material design site for more resources.