This repository contains submodules. Clone it with
git clone --recursive. If you forgot, run
git submodule update --init --recursive.
If you want to improve app translations or add more search synonyms, please check our wiki.
To compile the project, you would need to initialize private key files. Run
configure.sh and press Enter to create empty files, good enough to build desktop and Android debug packages.
For detailed installation instructions and Android/iOS building process, see INSTALL.md.
To create one or many map files, first build the project, then use
generate_mwm.sh script from
tools/unix to create a single mwm file from pbf/o5m/bz2 source, or
generate_planet.sh to generate multiple countries at once from a planet o5m file. See detailed instructions in MAPS.md.
MAPS.ME uses its own binary format for map styles,
drules_proto.bin, which is compiled from MapCSS using modified Kothic library. Feature set in MWM files depends on a compiled style, so make sure to rebuild maps after releasing a style.
For development, use MAPS.ME Designer app along with its generator tool: these allow for quick rebuilding of a style and symbols, and for producing a zoom-independent feature set in MWM files.
See STYLES.md for the format description, instructions on building a style and some links.
You would need Qt 5 for development, most other libraries are included into the repository: see
3party directory. The team uses mostly XCode and Qt Creator, though these are not mandatory. We have an established coding style.
See CONTRIBUTING.md for the repository initialization process, the description of all the directories of this repository and other development-related information.
All contributors must sign a Contributor Agreement, so both our and their rights are protected.
Authors and License
This source code is Copyright (C) 2015 My.com B.V. (Mail.Ru Group), published under Apache Public License 2.0, except third-party libraries. See NOTICE and data/copyright.html files for more information.