DrawableToolbox

Additional

Language
Kotlin
Version
1.0.7 (Sep 11, 2018)
Created
Aug 1, 2018
Updated
Sep 11, 2018
Owner
Hong Duan (duanhong169)
Contributor
Hong Duan (duanhong169)
1
Activity
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Commercial

DrawableToolbox

English | 中文

The missing DrawableToolbox for Android. Create drawables programmatically and get rid of the boring and always repeated drawable.xml files.



Features

  • Create drawables programmatically
  • Support <shape>, <rotate>, <scale>, <ripple>, <layer-list> drawables
  • Support 'flip' (vertical or horizontal)

Contribute

Gradle

dependencies {
    implementation 'com.github.duanhong169:drawabletoolbox:${latestVersion}'
    ...
}

Replace ${latestVersion} with the latest version code. See releases.

Usage

Use the DrawableBuilder to setup the Drawable and call build() to create it.

Please check all the supported APIs in DrawableBuilder.kt.

Here are some examples:

Code:

DrawableBuilder()
        .rectangle()
        .hairlineBordered()
        .strokeColor(COLOR_DEFAULT)
        .strokeColorPressed(COLOR_PRESSED)
        .ripple()
        .build()

Result:

Code:

DrawableBuilder()
        .rectangle()
        .hairlineBordered()
        .mediumDashed()
        .strokeColor(COLOR_DEFAULT)
        .strokeColorPressed(COLOR_PRESSED)
        .ripple()
        .build()

Result:

Code:

DrawableBuilder()
        .rectangle()
        .rounded()
        .solidColor(COLOR_DEFAULT)
        .solidColorPressed(COLOR_PRESSED)
        .build()

Result:

Code:

DrawableBuilder()
        .rectangle()
        .hairlineBordered()
        .longDashed()
        .rounded()
        .strokeColor(COLOR_DEFAULT)
        .strokeColorPressed(COLOR_PRESSED)
        .ripple()
        .build()

Result:

Code:

DrawableBuilder()
        .rectangle()
        .rounded()
        .gradient()
        .linearGradient()
        .angle(90)
        .startColor(COLOR_DEFAULT)
        .endColor(ContextCompat.getColor(context, R.color.colorPrimaryDark))
        .ripple()
        .rippleColor(COLOR_PRESSED)
        .build()

Result:

Code:

val baseBuilder = DrawableBuilder()
        .rectangle()
        .rounded()
        .gradient()
        .gradientType(GradientDrawable.LINEAR_GRADIENT)
        .angle(90)
val normalState = baseBuilder
        .startColor(COLOR_DEFAULT)
        .endColor(ContextCompat.getColor(context, R.color.colorPrimaryDark))
        .build()
val pressedState = baseBuilder
        .startColor(COLOR_PRESSED)
        .endColor(ContextCompat.getColor(context, R.color.colorAccentDark))
        .build()

StateListDrawableBuilder()
        .normal(normalState)
        .pressed(pressedState)
        .build()

Result:

Code:

val baseBuilder = DrawableBuilder()
        .rectangle()
        .rounded()
        .hairlineBordered()
        .strokeColor(COLOR_DEFAULT)
        .solidColorSelected(COLOR_DEFAULT)
        .ripple()

return when(type) {
    SegmentedControlDrawableSpec.TYPE_LEFT_MOST -> {
        baseBuilder.topRightRadius(0)
                .bottomRightRadius(0)
                .build()
    }
    SegmentedControlDrawableSpec.TYPE_RIGHT_MOST -> {
        baseBuilder.topLeftRadius(0)
                .bottomLeftRadius(0)
                .build()
    }
    else -> {
        baseBuilder.cornerRadius(0).build()
    }
}

Result:

Code:

val layer1 = DrawableBuilder()
        .size(200)
        .rectangle()
        .rounded()
        .hairlineBordered()
        .strokeColor(COLOR_DEFAULT)
        .strokeColorPressed(COLOR_PRESSED)
        .build()
val layer2 = DrawableBuilder()
        .rectangle()
        .rounded()
        .solidColor(COLOR_DEFAULT)
        .build()
val layer3 = DrawableBuilder()
        .rectangle()
        .rounded()
        .solidColor(Color.WHITE)
        .ripple()
        .rippleColor(COLOR_DEFAULT)
        .build()
LayerDrawableBuilder()
        .add(layer1)
        .add(layer2)
        .inset(10)
        .add(layer3)
        .inset(20)
        .build()

Result:

Code:

val layer1 = DrawableBuilder()
        .size(180)
        .rectangle()
        .build()
val layer2 = DrawableBuilder()
        .oval()
        .solidColor(COLOR_DEFAULT)
        .build()
val layer3 = DrawableBuilder()
        .rectangle()
        .solidColor(COLOR_DEFAULT_DARK)
        .rotate(45f)
        .build()
val layer4 = DrawableBuilder()
        .rectangle()
        .bottomLeftRadius(100)
        .solidColor(COLOR_DEFAULT_DARK)
        .build()
val layer5 = DrawableBuilder()
        .oval()
        .solidColor(COLOR_DEFAULT)
        .build()
val layerDrawable = LayerDrawableBuilder()
        .add(layer1)
        .add(layer2)
        .inset(20, 20, 100, 100)
        .add(layer3)
        .inset(100, 20, 20, 100)
        .add(layer4)
        .inset(20, 100, 100, 20)
        .add(layer5)
        .inset(100, 100, 20, 20)
        .build()
DrawableBuilder()
        .baseDrawable(layerDrawable)
        .rotate(0f, 360f)
        .build()

Result:

Code:

// Rotate & Leveled the Ring
DrawableBuilder()
        .size(200)
        .ring()
        .useLevelForRing()
        .solidColor(COLOR_DEFAULT)
        .innerRadiusRatio(3f)
        .thicknessRatio(10f)
        .rotate(0f, 720f)
        .build()

Result:

Code:

// Rotate, Sweep & Flip the Ring
DrawableBuilder()
        .size(200)
        .ring()
        .innerRadiusRatio(3f)
        .thicknessRatio(10f)
        .gradient()
        .sweepGradient()
        .rotate(0f, 360f)
        .flip()
        .build()

Result:

Code:

// Rotate, Sweep & Scale the Oval with States
val baseBuilder = DrawableBuilder()
        .size(400)
        .oval()
        .gradient()
        .sweepGradient()
        .rotate(0f, 360f)
        .scale(0.5f)
        .scaleGravity(Gravity.START or Gravity.TOP)
val normalState = baseBuilder.build()
val pressedState = baseBuilder
        .startColor(COLOR_PRESSED)
        .endColor(0x7FFFFFFF)
        .build()
StateListDrawableBuilder()
        .normal(normalState)
        .pressed(pressedState)
        .build()

Result:

Please check out the app sample code SampleCodeSnippets.kt for more details.

License

Copyright 2018 Hong Duan

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.